Saturday, March 23, 2013
Once again the folks from the Dynamic Range Day website are doing the good work to make people aware of the damage done by applying hyper-compression and limiting to audio mixes, and reminding everyone that they have a level control on their playback system! I applaud those efforts. To that end there are changes in playback tools and platforms that result in a ‘level playing field’ when it comes to matching level of various material. Those changes will require mix engineers to re-evaluate their work and reconsider what goes into making a track sound ‘good and loud’. Back in the day, before the advent of the digital limiter, it was awfully clear who was good at making loud records. Hypercompression was obvious and brickwall limiting sounded terrible. I suspect we’re heading back in that direction so to that end, here’s a video with a brief overview of the subject. There’s much more to be said of course….. What makes a mix good and loud?